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Open World Exploration Game
Brief
Work in a small group to design geographic loc
Open World Exploration Game
Brief
Work in a small group to design geographic locations, quests and character encounters for a turn-based exploration game.
Assessment Criteria
Collaboration & Communication (20%)Contribute effectively to creative discussions in workshops. Help establish consistent themes and storylines that guide the overall development of the project. Experiment with ideas, playtest implementations and offer helpful and well-justified feedback, critique and support to your peers.
Prerequisites: Attend workshops (Zoom meetings if remote). Participate in class discussions. Share concept art, sketches and draft documents to explain your ideas. Contribute feedback and critique from playtesting and design reviews. Combination of self assessment and peer assessment via Learn rubric in Week 2 and Week 4.
ABCD
CollaborationConsistently and actively contributes knowledge, opinions, and skills.
Leads discussions and makes a strong effort to contribute.
Always contributes to the overall goal of the group.
Contributes knowledge, opinions, and skills without prompting.
Clearly strives to participate and support group discussions.
Usually contributes to the overall goal of the group.
Contributes to the group with occasional prompting.
Sometimes shares helpful ideas. Makes the required effort to participate, but no more.
Sometimes contributes to the overall goal of the group.
Contributes to the group only when prompted.
Rarely shares helpful ideas. Participates minimally or not at all.
Rarely contributes to the overall goal of the group.
CommunicationEncourages and supports the work of other group members. Takes responsibility for end product that reflects a shared creative vision of the whole group.
Helps group identify necessary changes and encourages group action for change.
Respects differing points of view. Agrees on group priorities, goals, and workflows.
Willingly participates in needed changes.
Listens to members of the group. Supports some group priorities, goals and workflows.
Participates in needed changes with occasional prompting.
Cooperates reluctantly or obstructs progress.
Demonstrates a reliance on first solution generated or unwillingness to change ideas.
Concept Design & Storytelling (30%)Contribute to designing a unique setting with worldbuilding/lore, characters and encounters that fit with the overall narrative goals and themes of the project. Effectively incorporate interactive storytelling techniques and gameplay appropriate for the scope and constraints of the project. Work in a self-directed way to create concept art, story treatments and high concept pitches for settings and encounters that stimulate collaboration and creativity within the group.
Prerequisites: Submit one or more quest and character documents that meet the needs of the brief and technical/creative scope of the project.
Story Delivery & Writing to Spec (40%)Create game content for a unique setting through maps, story glyphs, and interactive encounters with NPCs, following the plan established. Effectively implement scripts and assets that meet the goals of planning and concept development as negotiated in workshop collaboration and defined in concept documents.
Prequisites: Create interactive content as asset files that meet the provided specifications. Successfully contribute assets to the project via a Git workflow.
Retrospective & Reflection (10%)Contribute insights to retrospective of the project through workshop discussion. Critically examine your contributions to the project and through different lenses (such as game design, storytelling, art and development). Make your narrative vision and design reflection visible through a process of self-assessment and critical writing.
Prerequisites: Attend workshops and final retrospective meeting. Submit a final project reflection document which discusses your conclusions from the retrospective, contribution to the project and lessons learned.
Grading
Collaboration & Communication, Story Delivery & Writing to Spec and Retrospective & Reflection requirements of the assessment will be individually marked based on your class participation and individual documents and assets submitted.
Shared grades for Concept Design & Storytelling and are opt-in. You can submit individually or as a group and have the grade for that assessment distributed to everyone who contributed to the documents. If you want to opt-in as a group, add all the names of all the contributors to the documents you submit and the same grade will be distributed to everyone.
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