Link: How to Build and Run a Unity Game Project (makeuseof.com) Link: Write a U

Link: How to Build and Run a Unity Game Project (makeuseof.com)
Link:
Write a U

Link: How to Build and Run a Unity Game Project (makeuseof.com)
Link:
Write a Unity Game that:
Uses Unity Game engine to make a simple game of your own.
Uses at least three different sprites. At least one is controllable by the player.
Uses either Dynamic or Kinematic movement for these sprites.
Uses collision detection for some part of the game play (lives, scoring points, etc…)
Uses background music
Uses at least one sound effect
Uses at least one animation (optional)
Since Unity projects tend to be very large. You are required to only hand in the following:
a zip archive containing the full build folder of the game
a short demo video for the game (2-3 min) (this can be uploaded directly to the dropbox)
A written report containing:
The elements and goals of the game
How the elements moved.
How the parts interact.
Four code snippets from your game. Each one must be:At least five lines in length
For submission, you will need the following files:a zip archive containing the full build folder of the game
a short demo video for the game (2-3 min) (include in the zip archive)
a short document (1-3 pages) explaining game controls as well as highlighting most important parts of the code
Paired with a paragraph explaining what it does and how that affects your game.
NOTE: Please read and clearly understand the project requirements. Be careful while making this game as Unity projects tends to be very large. Go through the provided “LINKS” and “YOUTUBE VIDEO” to make and clearly understand the making of the game. DO NOT use any AI tools or any high-level of programming as it is a college-level project. Please write the report carefully and systematically with no grammatical errors. Please attached screencapture and links.

Link: How to Build and Run a Unity Game Project (makeuseof.com) Link: Write a U

Link: How to Build and Run a Unity Game Project (makeuseof.com)
Link:
Write a U

Link: How to Build and Run a Unity Game Project (makeuseof.com)
Link:
Write a Unity Game that:
Uses Unity Game engine to make a simple game of your own.
Uses at least three different sprites. At least one is controllable by the player.
Uses either Dynamic or Kinematic movement for these sprites.
Uses collision detection for some part of the game play (lives, scoring points, etc…)
Uses background music
Uses at least one sound effect
Uses at least one animation (optional)
Since Unity projects tend to be very large. You are required to only hand in the following:
a zip archive containing the full build folder of the game
a short demo video for the game (2-3 min) (this can be uploaded directly to the dropbox)
A written report containing:
The elements and goals of the game
How the elements moved.
How the parts interact.
Four code snippets from your game. Each one must be:At least five lines in length
For submission, you will need the following files:a zip archive containing the full build folder of the game
a short demo video for the game (2-3 min) (include in the zip archive)
a short document (1-3 pages) explaining game controls as well as highlighting most important parts of the code
Paired with a paragraph explaining what it does and how that affects your game.
NOTE: Please read and clearly understand the project requirements. Be careful while making this game as Unity projects tends to be very large. Go through the provided “LINKS” and “YOUTUBE VIDEO” to make and clearly understand the making of the game. DO NOT use any AI tools or any high-level of programming as it is a college-level project. Please write the report carefully and systematically with no grammatical errors. Please attached screencapture and links.

Learning Goal: I’m working on a product design discussion question and need the

Learning Goal: I’m working on a product design discussion question and need the

Learning Goal: I’m working on a product design discussion question and need the explanation and answer to help me learn.
FEB6_POLYLINES_WANGLE_ASSIGN1
Create the shape shown on slide 11 in the Feb6 slides.Due: Thursday, Feb 8, 6pm Monday, Feb 12, 6pm
FEB6_POLYLINES_WANGLE_ASSIGN2
According to directions, create the righmost figure shown on slide 16 of the Feb6 powerpoint.Due Tuesday, Feb 13. 6pm (note the change here)There will be two separate assignments (submissions) from this .ppt presentation:
1) Save your version of the figure described in slides 10,11 using AUTOCAD due Thursday 6pm (noon)2) Save your vesions of (far right) figure shown in slide 18 using AUTOCAD (ie., two circles encased in larger circle).due Friday 6pm
Also, be prepared for a timed quiz on any material up to (but not including) this ppt. See slide 1 for content clarification.
Requirements: 200