Architectural Marvels of Ancient Mesopotamia

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Introduction

Conan the Barbarian is among the most known fictional characters associated with the revenge trope and success in martial arts. The heros personality is depicted in different works of art, including printed books, comics, games, and films. Based on what is known about ancient Mesopotamia, to create the remake of the movie Conan released in 1982, it will be necessary to recreate religious structures, such as ziggurats and temples. Also, it will be possible to illustrate the distribution of wealth with the help of decorative elements.

Main body

Historical authenticity is critically important when it comes to buildings and architecture. Therefore, first of all, it will be pivotal to represent ancient Mesopotamians approaches to both religious and residential buildings. A ziggurat, a high building of religious importance that is similar to Egyptian mastabas, will be used in the temple scenes (Nadali and Polcaro 103). Along with a long wall that surrounds residential buildings, the ziggurat and the temple complex will shape the settlements architecture, thus connecting the earth and the sky (Nadali and Polcaro 103). There will not be a lot of decorative elements in the residential areas inhabited by the lower class, whereas commercial structures and spaces accessed by more prosperous citizens will be colorful.

Conclusion

In particular, the gates of the most important buildings should be decorated with panels depicting relevant historical events. For instance, it will be possible to recreate the panels from the gates of Balawat (one of the famous works of art related to the historical period) or create panels similar in style (Architectural Marvels of Ancient Mesopotamia). Other decorative elements to be used will be presented by objects made of marble, stone, alabaster, and other materials. Among them will be funeral steles, sculptures of gods and goddesses, figurines that symbolize female fertility, and other works presenting ancient peoples philosophy and value system (Architectural Marvels of Ancient Mesopotamia). In addition, it will be critical to depict citizens attitudes to nature with the help of architectural and design solutions. Therefore, there will be many trees in the city, animalistic motives in art, and so on.

Works Cited

Architectural Marvels of Ancient Mesopotamia: The Land Between the Rivers. Fairfield University, Web.

Nadali, Davide, and Andrea Polcaro. The Sky from the High Terrace: Study on the Orientation of the Ziqqurat in Ancient Mesopotamia. Mediterranean Archaeology & Archaeometry, vol. 16, no. 4, 2016, pp. 103-108.

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