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Developing User Personas
Persona One
Persona Two
User Journey Map: Suitability for the Tabtouch App
Persona One
Persona One is suitable for using the Tabtouch App for a number of reasons. First, her young age correlates with spending a considerable amount of time on the phone, allowing her to use the app more. Secondly, her computer and programming experience will aid her in understanding the interface and following the instructions present in the app (McCracken et al., 2019). Thirdly, she is a student in need of additional income, both for completing her studies and for additional purchases. By using the Tabtouch App, she will be able to acquire additional spending power.
Persona Two
Persona two is suitable for using the Tabtouch app as well. His level of technological proficiency is lower, but it is on a high enough level to be capable of navigating the app. Being at the age of 40, the man is also in the suitable target demographic to take an interest in betting and other activities connected with competitive sports (Goh & Romainoor, 2019). The Large interface and the simple design will make the transition from computer use to mobile apps easier.
References
Boyce, R. D., Ragueneau-Majlessi, I., Yu, J., Tay-Sontheimer, J., Kinsella, C., Chou, E., Brochhausen, M., Judkins, J., Gufford, B. T., Pinkleton, B. E., Cooney, R., Paine, M. F., & McCune, J. S. (2018). Developing User Personas to Aid in the Design of a User-Centered Natural Product-Drug Interaction Information Resource for Researchers.AMIA Annual Symposium Proceedings, 2018, 279–287. Web.
Goh, C. H., & Romainoor, N. H. (2019). User Goals, Behaviours and Attitudes: Developing Web User Personas of Art and Design Students.Art and Design Review, 07(01), 1–9. Web.
Jang, Y.-S., Yoo, R.-H., & Lee, J.-H. (2019). Developing User Persona Based on the Factors of Visitor Recreation Activities in Hongneung Experimental Forest.Journal of People, Plants, and Environment, 22(5), 525–539. Web.
Kim, E., Yoon, J., Kwon, J., Liaw, T., & Agogino, A. M. (2019). From Innocent Irene to Parental Patrick: Framing User Characteristics and Personas to Design for Cybersecurity.Proceedings of the Design Society: International Conference on Engineering Design, 1(1), 1773–1782. Web.
Lee, M., Kwahk, J., Han, S. H., Jeong, D., Park, K., Oh, S., & Chae, G. (2020). Developing personas & use cases with user survey data: A study on the millennials’ media usage.Journal of Retailing and Consumer Services, 54, 102051. Web.
McCracken, I., de la Harpeand, R., & Ruvo, M. D. (2019). Developing Dementia Personas for User Centered Architectural Design Considerations in Non-specialized Contexts.Communications in Computer and Information Science, 48–61. Web.
Do you need this or any other assignment done for you from scratch?
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