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Today’s world is characterized by its rapid technological development, and new advancements permeate most spheres of human activity. The business environment is not an exception, as firms seek to maximize their value through the implementation of high-tech solutions. In this context, computer-aided design (CAD), augmented reality (AR), and virtual reality (VR) hold particular significance. These technologies are implemented across various contexts and industries, but, according to Thies et al., they become especially instrumental in training (1). Through the use of computing, these knowledge work systems enhance the capacity of a firm, making it more efficient and productive. More specifically, the nexus between human expertise and computer efficacy enables quick and precise calculations and forecasts. Firms’ specialists economize their time and expenditures, as the digital environment allows them to validate concepts and designs prior to further work.
Among the three discussed tools, CAD has been well-established in the business environment for the longest period. In fact, most people engaged in the sphere can be expected to have had certain experiences with this technology. It is indispensable for efficient engineering solutions that require precise designs, meaning that it is used in most practical situations. AR is another major component of contemporary professional training, as it contributes to the better visual representation of ideas. Specialists can encounter the projected tasks and challenges in a safer training environment, which prepares them for practice. As suggested by the personal experience, AR enables a more profound understanding of new prototypes as their physical properties are complemented by digital visuals. From my perspective, AR is the leading tool in today’s corporate environment.
On the other hand, VR is not as developed within the professional community yet. My experience with it remains limited, and the technology itself is associated with leisure. Nevertheless, as it becomes more widespread, it is likely to introduce an entirely new level of efficiency for firms’ training. Ultimately, organizations will be able to simulate an environment with any properties, enabling an unprecedented degree of preparedness. In my opinion, next-generation VR is the most promising avenue in terms of knowledge work system development.
Reference
Thies, Lucas et al. “Compiling VR/AR Trainings from Business Process Models.” 2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 10-18 Oct. 2019, Beijing, China, IEEE, 2020.
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